Super Smash Squash
Status | Prototype |
Platforms | HTML5 |
Author | TheirOurKnowRules |
Made with | Godot |
Tags | Trijam, trijam-285 |
Average session | A few minutes |
Status | Prototype |
Platforms | HTML5 |
Author | TheirOurKnowRules |
Made with | Godot |
Tags | Trijam, trijam-285 |
Average session | A few minutes |
Comments
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This is addictive. The game feel is so good, it makes me want to keep hitting the ball and smashing those targets. I was planning to stop at 100k but played till 300k - even though the gameplay is a simple loop, the repetition didn't even make me want to stop, thats how the good the game feel is.
I would love to see a future update for the game. Adding a "negative" target, or special power ups (double the balls for x seconds) would all be so much fun. And maybe a "floor is lava" too where we cannot let the ball drop down to the ground. Overall, a lot of potential for the game. I really want to play it again with all those things! Lovely work!!
Thank you so much for playing an leaving such nice feedback :)
lol 101,400 score with 550 seconds left first try good game.
well i still have 300 seconds left and i want to see what hapens when it runs out so might as well type a comment.
i really like the slowmo ball hitting macanics.
100 seconds left theres a lot of targets building up.
oopp 30 seconds left ill stop now.
well... i broke all the targets again im up to 156800 score with 800 seconds left....
what should i type about...
so the target spawning area is off center to the right.....
500 seconds left...
the ball has a squash and strech animation...
the player sprite animation is synced to the music...
300 seconds left...
let me format my ramble real fast...
and done! 100 seconds left....
well i think thats about it sory for the wall of text bye.
ps lol i can barly see game over with all the targets.
I laughed out aloud for this comment, thanks so much for playing, for the feedback and and for the humour :)